Elemental HERO Ice Edge
WATER 3

Elemental HERO Ice Edge

  • Archetype:
  • Elemental HERO

  • ATK:
  • 800

  • DEF:
  • 900

  • View:
  • 3770




When this card inflicts battle damage to your opponent by a direct attack: You can target 1 Set card in your opponent's Spell & Trap Card Zone; destroy that target. Once per turn, during your Main Phase 1: You can discard 1 card; this card can attack your opponent directly this turn.




 
 
AI Power Analysis
Board breakerConfidence: MediumEvaluated Oct 9, 2026
45± 8/ 100
Power Score
Intrinsic 44
Deck 45

Elemental HERO Ice Edge — Power Evaluation

Final Score: 45 ± 8 · Confidence: Medium

  • Intrinsic: 44 · Deck: 45 · Meta: provisional
  • Primary role: Board breaker · Secondary: Utility

Why it scores here

Ice Edge is a 3-level, 800-ATK Effect Monster whose only interaction is a conditional destroy of one Set Spell/Trap, and that trigger requires a direct attack that connects. Its main value is as a level-3 Elemental HERO body that appears in 14 sampled decks, usually alongside HERO partners such as Stratos and Heat, and it is cheap to run. Its ATK earns nothing, and the discard-as-cost direct-attack enabler is a -1 with no return, so the score stays in the mid-40s. No combo evidence exists, so the score rests on text plus deck co-occurrence.

Axis scores

Axis Score Evidence
Accessibility 50 Played in 14 of the sampled decks across 7 archetype labels, but no combo starter or searched appearances are recorded, so live access rests on partner searchers the evidence does not table (observed deck frequency; route to live access is inferred).
Combo & Conversion 25 Text-only: the direct-attack enabler and the post-damage S/T destroy do not build a board on their own, and no combo boards are recorded (inferred from text).
Resource Economy 15 The Main Phase 1 effect discards 1 card from hand to enable the direct attack with no recovery of cards (verified from card text).
Effect & Interaction 30 Destroys one Set Spell/Trap, but only after a direct attack connects and only in its controller's favour; this is situational rather than hard-to-play-around interaction (verified from card text).
Material Utility 50 Level-3 WATER Warrior body that can be used as material for level-based summons; the body converts even when blanked (inferred from text and level).
Resilience & Flexibility 25 A single 800-ATK body with an 800/900 stat line that dies to most removal and depends on connecting a direct attack, so it has little redundancy (inferred from text).
Deck-Building Efficiency 70 Single-copy staples in 11 of 14 decks, no garnet or lock restriction, and a low slot cost (observed from deck copies and the text).

Calculation

Weight profile: 0.7 Board breaker + 0.3 Utility. Intrinsic ≈ 44, Deck ≈ 45, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Level-3 body fits the Elemental HERO deck shell across several archetype labels
  • Cheap to run with no garnet or lock restriction
  • Partner synergy with Stratos, Heat, and Flash in the sampled decks

Weaknesses

  • Interaction requires a connected direct attack, so it is unreliable
  • Discard-as-cost enabler gives no card advantage
  • 800 ATK and 900 DEF fall to most removal and most attacks

Counters / choke points

  • Battle-based removal or any effect that stops the direct attack
  • Blanking or destroying the body before the Main Phase 1 attack

Best use

Level-3 body and direct-attack enabler with a conditional post-damage S/T destroy. Decks: Elemental HERO shell, Heroic. Suggested copies: 1.

Evidence & gaps

  • Verified: Text: destroy one Set S/T on battle damage from a direct attack; discard 1 card to enable a direct attack once per turn in Main Phase 1; Level 3, 800/900 WATER Warrior Effect Monster, archetype Elemental HERO
  • Observed: Appears in 14 sampled decks, 11 with one copy, typical copies 1.29; Partners Stratos (71.4%), Heat (64.3%), Flash (57.1%)
  • Inferred: Live access depends on HERO searchers not tabled in the evidence; Level-3 body usable as material for level-based summons
  • Data gaps: no combos supplied, so combo conversion is text-only no guides supplied no usage statistics (StatisticsCard), so archetype inclusion is from the deck sample only no banlist token, assumed 3 copies











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